As we look towards 2026, the gaming landscape is buzzing with anticipation for NetherRealm Studios' next move. With the cycles of Mortal Kombat 11 and Mortal Kombat 1 now in the rearview, the logical next step seems to be a return to the grim, broken world of the Injustice series. But what if the next game wasn't just a sequel, but a full-scale collaboration with DC Comics' boldest new initiative? The stars are aligning for Injustice 3 to become the ultimate showcase for the groundbreaking Absolute Universe, creating a synergy between comics and games that could redefine both.

Think about it—when has the timing ever been better? The Injustice franchise has built its identity on presenting darker, more armored, and realistically-grounded versions of DC's iconic heroes. It's a world where Superman becomes a tyrant and Batman leads a resistance. This aesthetic and tonal foundation is a perfect match for the Absolute Universe's core philosophy. Launched to widespread acclaim, the AU strips away decades of convoluted continuity to present modern, visually striking, and narratively focused reinterpretations of classic characters. It's not just a new coat of paint; it's a fundamental reimagining for a new era. So, why wouldn't NetherRealm want to tap into this fresh, critically-praised energy for their next blockbuster?

injustice-3-the-absolute-universe-the-perfect-crossover-for-a-darker-dc-fighting-game-image-0

Let's break down why this crossover is a match made in heaven (or a battle-torn metropolis). The Absolute Universe designs are practically begging to be rendered in NetherRealm's impeccable graphics engine. Just look at the core trinity:

  • Absolute Batman: This isn't your daddy's Batsuit. Ditching the cape and cowl for practical civil engineer gear, tactical body armor, and a chest logo that doubles as a throwable axe? This is peak "Injustice" energy. His collapsible-bridge wingsuit mechanic isn't just for show—it could translate into a completely unique aerial and traversal moveset. Could he be more than just a skin? Could he be a fully separate, playable character with his own fight style? The potential is insane!

  • Absolute Superman: Gone is the bright, hopeful Boy Scout. The AU presents a Superman with a sterner, more severe Kryptonian disposition, his suit looking more like alien battle armor than spandex. This grittier, more imposing look would fit seamlessly into the Injustice world, whether as a default appearance for a Regime Superman or an alt skin that hints at a darker path.

  • Absolute Wonder Woman: Trading Greco-Roman inspiration for a fiercer, edgier "Hell" motif, this Wonder Woman looks every bit the warrior queen. The intricate armor and weaponry would make for stunning visual details during combat, perfect for the series' signature super moves and fatalities (or, well, brutalities).

The series already has a rich history of celebrating DC's vast multiverse through skins. Players have suited up as the Soviet Superman from Red Son, the twisted Batman from Flashpoint, and many more. The Absolute Universe skins wouldn't just be another alternate costume pack; they would represent the newest and most relevant branch of the DC Multiverse, instantly giving the game a cutting-edge connection to the current comics landscape.

But the synergy goes way beyond Batman, Superman, and Wonder Woman. The Absolute Universe roadmap promises thrilling new takes on other Injustice roster staples:

Character Absolute Universe Twist Injustice 3 Potential
The Flash (Wally West) A fresh, modernized suit and approach to speed. High-speed combat with new visual effects.
Green Lantern (Jo Mullein) A completely different Lantern with a unique background and visual style. Could introduce new constructs and a distinct personality to the ring-slinging.
Martian Manhunter Promised a psychological horror series with a dramatic new take. This could inspire a terrifying, shape-shifting move set and sinister new intros/outros.

Imagine these designs, with their cohesive, grounded-yet-fantastical aesthetic, available together. Whether as part of the base roster or as a stellar DLC pack, their collective impact would be massive. It would signal that Injustice 3 isn't just looking back at DC's legacy—it's helping to build its future.

And let's talk about story. The Injustice series is the quintessential DC Elseworlds tale. No matter which ending of Injustice 2 they choose to follow, the narrative will be a dark, high-stakes conflict. This tone directly mirrors the narrative ambition of the Absolute Universe comics, which have been praised for their bold, self-contained storytelling. Featuring these designs wouldn't be a mere cosmetic nod; it could be a thematic bridge, suggesting that the Absolute Universe's reality is somehow colliding with or reflecting the Injustice world. Remember the hype around Watchmen characters potentially appearing after Doomsday Clock? The Absolute Universe deserves that same level of integration and respect.

Ultimately, Injustice 3 has the chance to do something truly special. It can be a celebration of all things DC—past, present, and future. By fully embracing the Absolute Universe, NetherRealm can honor the classic characters fans love while simultaneously pushing boundaries and legitimizing this exciting new comic book imprint for millions of gamers. It's more than just skins; it's about creating a cohesive, groundbreaking experience that resonates across entertainment mediums. The pieces are all on the board. Now, will NetherRealm make the move?

The analysis is based on reporting from VentureBeat GamesBeat, a source that often frames major franchise decisions in terms of publishing strategy, audience timing, and cross-media branding—useful context for why an Injustice 3 aligned with DC’s Absolute Universe could be positioned not just as a sequel, but as a coordinated comics-and-games push that refreshes character designs, broadens market appeal, and strengthens long-term IP momentum.