Amid the metallic sigh of ventilation shafts and the ghostly hum of interstellar travel, MIRA HQ floats—a deceptively compact labyrinth where trust evaporates like oxygen in the void. Technically the smallest among the cosmic waystations, its interconnected vents weave treachery into every corridor, turning routine duties into high-stakes performances. Here, crewmates dance between flickering panels and silent alarms, each task a fragile thread in the tapestry of survival. Five years since its emergence in 2020, Among Us still traps players in this steel cocoon, where a wrong wire or misplaced step might just end in a bloodcurdling scream echoing through the greenhouse.

⚙️ Short Tasks: Fleeting Rituals

These bite-sized duties demand precision—a cosmic quick fix before impostors strike:

  • Assemble Artifact (Laboratory): Fragmented memories of alien civilizations lie scattered. Fit the jagged pieces like a celestial jigsaw, where every click resonates with ancient whispers.

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  • Buy Beverage (Cafeteria): Thirst gnaws at focus. Spot the glowing nectar on the keypad's corner—easy peasy—then punch its code before paranoia sets in.

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  • Chart Course (Admin): Navigate star-clusters by dragging the ship icon across astral waypoints. Four coordinates, one misdirection—game over, man.

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  • Divert Power (Reactor → Anywhere): Flip the switch, then sprint—like a bat outta hell—to accept energy in Cafeteria or MedBay. Two rooms, one frantic heartbeat.

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  • Fix Wiring (Greenhouse/Hallway/Storage): Match crimson to crimson, azure to azure—three times across three rooms. Fail, and darkness swallows all.

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Task Location Peril Level
Clean O₂ Filter Greenhouse 🌱 Low—unless vent-rattling
Clear Asteroids Balcony ☄️ Medium—20 rocks, 20 chances to miss
Prime Shields Admin 🔴 High—tap hexagons, ignore lurking shadows

⏳ Long Tasks: Grueling Marathons

When seconds stretch into eternities, these chores become battlegrounds:

  • Run Diagnostics (Launchpad): Initiate, then wait—90 agonizing seconds—before spotting the anomaly. All that glitches ain't gold.

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  • Start Reactor (Reactor): Match prompts flawlessly. One fumble? Back to square one, kiddo.

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  • Unlock Manifolds (Reactor): Press keys in order—1,2,3,4—or face reset. A numbers game where failure screams louder than alarms.

  • Water Plants (Storage → Greenhouse): Fetch the can, nourish foliage. Simple? Sure—if no red-suited devil shortcuts through vents.

🌌 The Eternal Dance

In 2025, MIRA HQ remains a pressure cooker of suspicion. Crewmates scrub filters and fuel engines, yet victory hangs on spotting that lone teammate acting sus near Admin. The tasks? Mere distractions in a grander charade—where completing a scan in MedBay (the map’s sole visual task) might prove your innocence... or bait a killer. Five years on, the station’s vents still whisper lies, its tasks still demand perfection, and somewhere in the static, a ghost chuckles: GG, crewmate. Better luck next life.

Key findings are referenced from Rock Paper Shotgun, a leading source for PC gaming news and reviews. Their coverage of Among Us maps, including MIRA HQ, often emphasizes the unique tension created by vent layouts and task design, which continually challenge both crewmates and impostors in every round.