As the dust settles on the second year of Mortal Kombat 1's release, a significant portion of the gaming community is reflecting on the trajectory of NetherRealm Studios' flagship franchise. While the 2023 soft reboot initially promised a revitalized universe, the subsequent Khaos Reigns expansion highlighted persistent issues that have left many players questioning the series' future direction. The emphasis on multiverse narratives, coupled with content that felt insubstantial for its price, created a palpable sense of disappointment. In 2026, with the fighting game landscape more competitive than ever, the sentiment is growing that NetherRealm must look beyond the realms of Outworld and Earthrealm for its next major project to truly evolve.

netherrealm-studios-at-a-crossroads-time-to-move-beyond-mortal-kombat-in-2026-image-0

The studio's recent history reveals a clear pattern: a near-decade-long focus on Mortal Kombat. Since the release of Injustice 2 in 2017, NetherRealm has delivered Mortal Kombat 11 (2019) and the rebooted Mortal Kombat 1. This concentrated effort, while commercially successful, has also led to creative fatigue, both within the developer and its fanbase. The criticisms aimed at Mortal Kombat 1's post-launch strategy—particularly regarding expansion costs and narrative arcs that failed to satisfy—signal that the franchise may benefit from a period of rest. This pause would allow the team to regroup and return with a more polished vision, rather than continuing down a path that risks diminishing returns.

Why a Shift is Imperative Now

Several converging factors make 2026 the ideal moment for NetherRealm to branch out:

  1. Fanbase Sentiment: The backlash over DLC value and story content has created a rift that needs time to heal.

  2. Market Saturation: The fighting game genre is thriving with competitors, demanding innovation rather than iteration.

  3. Studio Legacy: To secure its long-term reputation, NetherRealm must prove its prowess extends beyond a single, albeit legendary, IP.

A compelling and logical pivot point exists in the potential revival of the Injustice series. The broader DC entertainment landscape is itself in a state of intriguing flux. While recent adaptations in gaming (like Suicide Squad: Kill the Justice League) have struggled, the cinematic universe is undergoing a comprehensive reboot under James Gunn. His upcoming Superman film represents a critical test for this new direction. Should it succeed in 2026, it could catalyze a renewed mainstream enthusiasm for DC properties, creating the perfect cultural moment for NetherRealm to reintroduce its brutal, elseworlds take on superheroes.

Although NetherRealm has not confirmed any plans for Injustice 3, a resurgence in DC's popularity could dramatically shift those priorities. The studio's established template—cinematic storytelling combined with deep, accessible fighting mechanics—is perfectly suited for a comeback.

However, the most exciting prospect might not be a return to Gotham or Metropolis at all. The ultimate demonstration of NetherRealm's talent would be the creation of an entirely new intellectual property. The studio's core strengths are undeniable:

  • 🥊 Technical Prowess: Industry-leading fighting game mechanics and netcode.

  • 🎬 Cinematic Flair: Unmatched skill in crafting story-driven campaigns within the genre.

  • 🔧 Character Design: A proven ability to create memorable and diverse combatants.

Applying this expertise to a fresh universe, whether within the fighting genre or perhaps branching into a related style like an action-RPG, could redefine NetherRealm's identity for a new generation. Rumors throughout 2025 and into 2026 have swirled about canceled DLC for Mortal Kombat 1. While unconfirmed, if these rumors hold any truth, they could paradoxically be the best news for the studio's future, freeing resources and creative energy for a new endeavor.

Potential Path for NetherRealm Pros Cons
New IP Ultimate creative freedom; establishes a new legacy; attracts new audience. High risk; no built-in fanbase.
Injustice 3 Built-in audience; proven formula; aligns with potential DC resurgence. Tied to external IP rights; must compete with past entries.
Mortal Kombat 2 (Continuation) Guaranteed commercial success; immediate fan engagement. Risk of further creative stagnation; may not address current criticisms.

It is crucial to acknowledge what Mortal Kombat 1 did right. The rebooted timeline offered fascinating new takes on classic characters, and the DLC roster, featuring guests like Conan the Barbarian and Ghostface, provided undeniable fun for players. The foundation of a great game is there. Yet, the franchise is visibly in need of a breather. Pushing out another sequel too soon could compound existing frustrations.

As we move deeper into 2026, all eyes are on NetherRealm Studios. The next announcement will be profoundly telling. Will it be another chapter in a long-running saga, or the first page of something entirely new? The studio stands at a unique crossroads: it has the talent, the reputation, and the opportunity to prove it is more than just the home of Mortal Kombat. By taking a bold step into uncharted territory, NetherRealm has the chance not only to refresh its own creative spirit but to once again reshape the expectations for narrative-driven fighting games. The realm of possibilities is vast, and the time to explore them is now.